15namespace visualization {
61 std::map<int, std::function<bool(
Visualizer *,
int,
int)>>
std::function< void(std::shared_ptr< core::Tensor >)> callback
Definition FilamentRenderer.cpp:182
The main Visualizer class.
Definition Visualizer.h:43
Visualizer with custom key callback capabilities.
Definition VisualizerWithKeyCallback.h:20
std::map< int, std::function< bool(Visualizer *)> > key_to_callback_
Definition VisualizerWithKeyCallback.h:60
void RegisterKeyActionCallback(int key, std::function< bool(Visualizer *, int, int)> callback)
Definition VisualizerWithKeyCallback.cpp:36
VisualizerWithKeyCallback & operator=(const VisualizerWithKeyCallback &)=delete
VisualizerWithKeyCallback(const VisualizerWithKeyCallback &)=delete
void KeyPressCallback(GLFWwindow *window, int key, int scancode, int action, int mods) override
Definition VisualizerWithKeyCallback.cpp:41
std::pair< int, std::function< bool(Visualizer *)> > KeyCallbackPair
Definition VisualizerWithKeyCallback.h:22
std::string PrintKeyToString(int key)
Definition VisualizerWithKeyCallback.cpp:66
void RegisterKeyCallback(int key, std::function< bool(Visualizer *)> callback)
Definition VisualizerWithKeyCallback.cpp:31
~VisualizerWithKeyCallback() override
Definition VisualizerWithKeyCallback.cpp:16
void PrintVisualizerHelp() override
Definition VisualizerWithKeyCallback.cpp:18
std::map< int, std::function< bool(Visualizer *, int, int)> > key_action_to_callback_
Definition VisualizerWithKeyCallback.h:62
VisualizerWithKeyCallback()
Default Constructor.
Definition VisualizerWithKeyCallback.cpp:14
Definition PinholeCameraIntrinsic.cpp:16