Open3D (C++ API)  0.17.0
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Tri.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
10#include "open3d/core/Tensor.h"
11
12namespace open3d {
13namespace core {
14
15// See documentation for `core::Tensor::Triu`.
16void Triu(const Tensor& A, Tensor& output, const int diagonal = 0);
17
18// See documentation for `core::Tensor::Tril`.
19void Tril(const Tensor& A, Tensor& output, const int diagonal = 0);
20
21// See documentation for `core::Tensor::Triul`.
22void Triul(const Tensor& A,
23 Tensor& upper,
24 Tensor& lower,
25 const int diagonal = 0);
26
27} // namespace core
28} // namespace open3d
void Triul(const Tensor &A, Tensor &upper, Tensor &lower, const int diagonal)
Definition Tri.cpp:67
void Tril(const Tensor &A, Tensor &output, const int diagonal)
Definition Tri.cpp:51
void Triu(const Tensor &A, Tensor &output, const int diagonal)
Definition Tri.cpp:35
Definition PinholeCameraIntrinsic.cpp:16