#include <utilities/aslParametersManager.h>
#include <math/aslTemplates.h>
#include <aslGeomInc.h>
#include <math/aslPositionFunction.h>
#include <aslDataInc.h>
#include <acl/aclGenerators.h>
#include <writers/aslVTKFormatWriters.h>
#include <num/aslLBGK.h>
#include <num/aslLBGKBC.h>
#include <utilities/aslTimer.h>
#include <readers/aslVTKFormatReaders.h>
{
center[1] = bl.
position[1] + .25 * rTunnel;
auto tunnel(-(generateDFCylinder(rTunnel, makeAVec(l, 0., 0.), center) &
generateDFPlane(makeAVec(0., -1., 0.), centerG)));
return normalize(tunnel, bl.
dx);
}
int main(
int argc,
char* argv[])
{
"1.0");
appParamsManager.load(argc, argv);
AVec<int> size(makeAVec(40., 10., 15.) * (1. / dx.v()));
asl::Block bl(size, dx.v(), makeAVec(-30., 8.58, 1.53));
FlT nuNum(nu.v() * dt.v() / dx.v() / dx.v());
cout << "Data initialization... " << flush;
cout << "Finished" << endl;
cout << "Numerics initialization... " << flush;
lbgk->init();
std::vector<asl::SPNumMethod> bc;
std::vector<asl::SPNumMethod> bcV;
bc.push_back(generateBCVelocity(lbgk, vfTunnel, tunnelMap));
bcV.push_back(generateBCVelocityVel(lbgk, vfTunnel, tunnelMap));
bcV.push_back(generateBCNoSlipRho(lbgk, tunnelMap));
bc.push_back(generateBCNoSlip(lbgk, locomotive));
bcV.push_back(generateBCNoSlipVel(lbgk, locomotive));
bcV.push_back(generateBCNoSlipRho(lbgk, locomotive));
bc.push_back(generateBCConstantPressureVelocity(lbgk, 1.,
makeAVec(0.1, 0., 0.),
computeForce->init();
cout << "Finished" << endl;
cout << "Computing..." << endl;
writer.addScalars("map", *locomotive);
writer.addScalars("tunnel", *tunnelMap);
writer.addScalars("rho", *lbgk->getRho());
writer.addVector("v", *lbgk->getVelocity());
writer.addVector("force", *forceField);
computeForce->execute();
writer.write();
for (unsigned int i(1); i < iterations.v(); ++i)
{
lbgk->execute();
if (!(i%1000))
{
cout << i << endl;
computeForce->execute();
writer.write();
}
}
cout << "Finished" << endl;
cout << "Computation statistic:" << endl;
cout <<
"Real Time = " << timer.
realTime() <<
"; Processor Time = "
return 0;
}
const V getBPosition() const
contains different kernels for preprocessing and posprocessing of data used by LBGK
const double realTime() const
const double processorTime() const
const double processorLoad() const
SPDataWrapperACLData generateDataContainerACL_SP(const Block &b, unsigned int n=1)
generates pointer to ACL Data field with n components
SPDataWithGhostNodesACLData readSurface(const string &fileName, double dx, acl::CommandQueue queue=acl::hardware.defaultQueue)
std::shared_ptr< DistanceFunction > SPDistanceFunction
SPPositionFunction generatePFConstant(const AVec< double > &a)
const VectorTemplate & d3q15()
Vector template.
SPNumMethod generateComputeSurfaceForce(SPLBGK nm, SPDataWithGhostNodesACLData fF, SPAbstractDataWithGhostNodes map)
VectorOfElements generateVEConstant(T a)
Generates VectorOfElements with 1 Element acl::Constant with value a.
asl::SPDistanceFunction generateTunnel(asl::Block &bl)
void initAll(std::vector< T * > &v)
std::shared_ptr< LBGK > SPLBGK
void initData(SPAbstractData d, double a)
std::shared_ptr< LBGKUtilities > SPLBGKUtilities
void executeAll(std::vector< T * > &v)