1 #ifndef OSL_NUM_BITMAP_EFFECT_H
2 #define OSL_NUM_BITMAP_EFFECT_H
44 mask1&=mask_t::makeDirect(pl);
48 assert((pl==
BLACK && ret==playerEffect<BLACK>()) ||
49 (pl==
WHITE && ret==playerEffect<WHITE>()));
68 mask1&=mask_t::makeDirect(pl);
77 assert((pl==
BLACK && mask1==playerEffectMask<BLACK>()) ||
78 (pl==
WHITE && mask1==playerEffectMask<WHITE>()));
85 mask&=mask_t::makeDirect(0x3f);
86 return static_cast<int>(
mask.value());
108 #if OSL_WORDSIZE == 64
109 return mask_t::makeDirect(0xff0000000000uLL);
110 #elif OSL_WORDSIZE == 32
111 return mask_t::makeDirect(0xff00u);
114 #if OSL_WORDSIZE == 64
115 static const int longToNumOffset=-8;
116 #elif OSL_WORDSIZE == 32
117 static const int longToNumOffset=32-8;
125 assert(32<=num && num<=39);
131 assert(32<=num && num<=39);
153 return selectLong<PTYPE>().any();
155 template <Ptype PTYPE>
bool hasAny()
const
163 #endif // _NUM_BITMAP_EFFECT_H