MyGUI  3.2.2
MyGUI_SubSkin.h
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1 /*
2  * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3  * Distributed under the MIT License
4  * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5  */
6 
7 #ifndef MYGUI_SUB_SKIN_H_
8 #define MYGUI_SUB_SKIN_H_
9 
10 #include "MyGUI_Prerequest.h"
11 #include "MyGUI_Types.h"
12 #include "MyGUI_XmlDocument.h"
13 #include "MyGUI_ISubWidgetRect.h"
14 #include "MyGUI_ResourceSkin.h"
15 #include "MyGUI_RenderFormat.h"
16 #include "MyGUI_IStateInfo.h"
17 
18 namespace MyGUI
19 {
20 
21  class RenderItem;
22 
24  public ISubWidgetRect
25  {
27 
28  public:
29  SubSkin();
30  virtual ~SubSkin();
31 
32  virtual void setAlpha(float _alpha);
33 
34  virtual void setVisible(bool _visible);
35 
36  virtual void setStateData(IStateInfo* _data);
37 
38  virtual void createDrawItem(ITexture* _texture, ILayerNode* _node);
39  virtual void destroyDrawItem();
40 
41  // метод для отрисовки себя
42  virtual void doRender();
43 
44  /*internal:*/
45  virtual void _updateView();
46  virtual void _correctView();
47 
48  virtual void _setAlign(const IntSize& _oldsize);
49 
50  virtual void _setUVSet(const FloatRect& _rect);
51  virtual void _setColour(const Colour& _value);
52 
53  protected:
55  bool mEmptyView;
56 
59 
62 
65 
66  bool mSeparate;
67  };
68 
69 } // namespace MyGUI
70 
71 #endif // MYGUI_SUB_SKIN_H_
MyGUI::SubSkin::mCurrentTexture
FloatRect mCurrentTexture
Definition: MyGUI_SubSkin.h:60
MyGUI_XmlDocument.h
MyGUI::types::TRect< float >
MyGUI_RenderFormat.h
MyGUI::SubSkin::mVertexFormat
VertexColourType mVertexFormat
Definition: MyGUI_SubSkin.h:57
MyGUI::ILayerNode
Definition: MyGUI_ILayerNode.h:29
MyGUI_ISubWidgetRect.h
MyGUI::SubSkin
Definition: MyGUI_SubSkin.h:25
MyGUI::RenderItem
Definition: MyGUI_RenderItem.h:23
MyGUI::uint32
unsigned int uint32
Definition: MyGUI_Types.h:48
MyGUI::IStateInfo
Definition: MyGUI_IStateInfo.h:18
MyGUI::SubSkin::mCurrentCoord
IntCoord mCurrentCoord
Definition: MyGUI_SubSkin.h:61
MyGUI::SubSkin::mCurrentColour
uint32 mCurrentColour
Definition: MyGUI_SubSkin.h:58
MyGUI_Prerequest.h
MyGUI::SubSkin::mEmptyView
bool mEmptyView
Definition: MyGUI_SubSkin.h:55
MyGUI::VertexColourType
Definition: MyGUI_RenderFormat.h:16
MyGUI::SubSkin::mRenderItem
RenderItem * mRenderItem
Definition: MyGUI_SubSkin.h:64
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition: MyGUI_RTTI.h:61
MyGUI::types::TSize< int >
MyGUI::SubSkin::mNode
ILayerNode * mNode
Definition: MyGUI_SubSkin.h:63
MyGUI::ISubWidgetRect
Definition: MyGUI_ISubWidgetRect.h:19
MyGUI::ITexture
Definition: MyGUI_ITexture.h:27
MyGUI::Colour
Definition: MyGUI_Colour.h:17
MyGUI::SubSkin::mRectTexture
FloatRect mRectTexture
Definition: MyGUI_SubSkin.h:54
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:103
MyGUI_Types.h
MyGUI_IStateInfo.h
MyGUI::types::TCoord< int >
MyGUI
Definition: MyGUI_ActionController.h:15
MyGUI_ResourceSkin.h
MyGUI::SubSkin::mSeparate
bool mSeparate
Definition: MyGUI_SubSkin.h:66