Rheolef  7.1
an efficient C++ finite element environment
cosinus_vector.h
Go to the documentation of this file.
1 struct u_exact {
26  point operator() (const point& x) const {
27  return point(cos(w*(x[0]+2*x[1])),sin(w*(x[0]-2*x[1]))); }
28  u_exact(size_t d) : w(1) {}
29  Float w;
30 };
31 struct div_u_exact {
32  Float operator() (const point& x) const {
33  return -w*(sin(w*(x[0]+2*x[1])) + 2*cos(w*(-x[0]+2*x[1]))); }
34  div_u_exact(size_t d) : w(1) {}
36 };
div_u_exact::div_u_exact
div_u_exact(size_t d)
Definition: cosinus_vector.h:34
u_exact::d
size_t d
Definition: interpolate_RTk_polynom.icc:145
div_u_exact
Definition: cosinus_vector.h:31
mkgeo_ball.d
int d
Definition: mkgeo_ball.sh:154
u_exact::u_exact
u_exact(size_t d)
Definition: cosinus_vector.h:28
u_exact::w
Float w
Definition: interpolate_RTk_polynom.icc:145
u_exact::operator()
point operator()(const point &x) const
Definition: interpolate_RTk_polynom.icc:126
div_u_exact::operator()
Float operator()(const point &x) const
Definition: cosinus_vector.h:32
div_u_exact::w
Float w
Definition: cosinus_vector.h:35
Float
see the Float page for the full documentation
u_exact
Definition: interpolate_RTk_polynom.icc:125
point
see the point page for the full documentation