TaurusLauncherButton

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class TaurusLauncherButton(parent=None, designMode=False, widget=None, icon=None, text=None)[source]

This class provides a button that launches a modeless dialog containing a specified Taurus widget which gets the same model as the button. The button does not use the model directly. Instead it passes it to the associated widget.

Code examples:

# a button that launches a TaurusAttrForm when clicked
b = TaurusLauncherButton(widget = TaurusAttrForm())
# set dev name, which will be set at the TaurusAttrForm when clicking
b.setModel("a/b/c")

# a button that launches a taurusLabel
b = TaurusLauncherButton(widget="taurus.qt.qtgui.display:TaurusLabel")
b.setModel("a/b/c/d")

# a button that launches a TaurusPlot
b = TaurusLauncherButton(widget="taurus_pyqtgraph:TaurusPlot")
b.setModel("eval:rand(50)")

Import from taurus.qt.qtgui.button as:

from taurus.qt.qtgui.button import TaurusLauncherButton
Model
pyqtProperty(type, fget=None, fset=None, freset=None, fdel=None, doc=None,

designable=True, scriptable=True, stored=True, user=False, constant=False, final=False, notify=None, revision=0) -> property attribute

type is the type of the property. It is either a type object or a string that is the name of a C++ type. freset is a function for resetting an attribute to its default value. designable sets the DESIGNABLE flag (the default is True for writable properties and False otherwise). scriptable sets the SCRIPTABLE flag. stored sets the STORED flag. user sets the USER flag. constant sets the CONSTANT flag. final sets the FINAL flag. notify is the NOTIFY signal. revision is the REVISION. The other parameters are the same as those required by the standard Python property type. Properties defined using pyqtProperty behave as both Python and Qt properties. Decorators can be used to define new properties or to modify existing ones.

UseParentModel
pyqtProperty(type, fget=None, fset=None, freset=None, fdel=None, doc=None,

designable=True, scriptable=True, stored=True, user=False, constant=False, final=False, notify=None, revision=0) -> property attribute

type is the type of the property. It is either a type object or a string that is the name of a C++ type. freset is a function for resetting an attribute to its default value. designable sets the DESIGNABLE flag (the default is True for writable properties and False otherwise). scriptable sets the SCRIPTABLE flag. stored sets the STORED flag. user sets the USER flag. constant sets the CONSTANT flag. final sets the FINAL flag. notify is the NOTIFY signal. revision is the REVISION. The other parameters are the same as those required by the standard Python property type. Properties defined using pyqtProperty behave as both Python and Qt properties. Decorators can be used to define new properties or to modify existing ones.

createWidget()[source]
displayValue(v)[source]

see TaurusBaseComponent.displayValue()

getDisplayValue()[source]

see TaurusBaseComponent.getDisplayValue()

getModelClass()[source]

see TaurusBaseComponent.getModelClass(). Note that in the case of TaurusLauncherButton, the class is completely dependent on the widget’s class

classmethod getQtDesignerPluginInfo()[source]

Returns pertinent information in order to be able to build a valid QtDesigner widget plugin.

The dictionary returned by this method should contain at least the following keys and values:

  • ‘module’ : a string representing the full python module name (ex.: ‘taurus.qt.qtgui.base’)

  • ‘icon’ : a string representing valid resource icon (ex.: ‘designer:combobox.png’)

  • ‘container’a bool telling if this widget is a container widget or

    not.

This default implementation returns the following dictionary:

{ 'group'     : 'Taurus [Unclassified]',
  'icon'      : 'logos:taurus.png',
  'container' : False }
Returns:

a map with pertinent designer information

Return type:

dict

getWidgetClassName()[source]
onClicked()[source]

Slot called when the button is clicked. Note that the dialog will only be created once. Subsequent clicks on the button will only raise the existing dialog

resetWidgetClassName(className, args=None, kwargs=None)[source]
setText(text)[source]

Sets the text of the button. see Qt.QPushButton.setText()

setWidget(widget)[source]

sets the widget that will be shown when clicking the button

Parameters:

widget (Qt.QWidget) –

setWidgetClassName(className, args=None, kwargs=None)[source]
widget()[source]
widgetClassName
pyqtProperty(type, fget=None, fset=None, freset=None, fdel=None, doc=None,

designable=True, scriptable=True, stored=True, user=False, constant=False, final=False, notify=None, revision=0) -> property attribute

type is the type of the property. It is either a type object or a string that is the name of a C++ type. freset is a function for resetting an attribute to its default value. designable sets the DESIGNABLE flag (the default is True for writable properties and False otherwise). scriptable sets the SCRIPTABLE flag. stored sets the STORED flag. user sets the USER flag. constant sets the CONSTANT flag. final sets the FINAL flag. notify is the NOTIFY signal. revision is the REVISION. The other parameters are the same as those required by the standard Python property type. Properties defined using pyqtProperty behave as both Python and Qt properties. Decorators can be used to define new properties or to modify existing ones.